larkMt. Update - and what's next for fragMount
2026-04-02 00:00:00 -
Hey dudes, alot was repaired since v0.9.0.
With the new hook changes and patches in the .dll, you should see;
LARGE Performance and Ping improvements.
Commending someone else now implemented.
The store banner shows (again)! How sick! // Note for new players: it’s cosmetic. Buying = Dead End.
Increased Stability – Exiting matches no longer crashes.
Faster Bootup
novid works
Installation Instructions:
copy+paste the new csgo+gc.exe into where the the folder is with csgo+gc.exe so that it can be replaced.,
delete the csgo_gc.dll that is next to csgo+gc.exe. you will not need it. it’s just been causing confusion.,
copy+paste the new csgo_gc.dll into the /csgo_gc/ folder and replace the existing one.,
just launch the new csgo+gc.exe,
boom. congrateuelations.,
fragMount in the following weeks,
The larkMt. Project is prod-ready, but not quite FOSS ready.
Which is why, with a heavy heart, I will be pushing the openMt. roadmap
down for larkMt. until late May. This has been done as I have
final high school exams here in England from April 20th (awesome)
until May 25th where I’ll have a half-term window to FOSS larkMt.
Unfortunately, examinations resume June 4th or June 9th I believe,
until June 25th. During these hiccups – I will not be able to focus
full-time on fragMount. Which is a shame, my birthday is on May 19th,
so I would’ve loved to have a true fragMount season as promised in january,
during May. but July will have to do this year. Next year... 2027 May.
On April 20th, I will publish when exactly I will be available to maintain
the project. Let me make this clear: It is NOT dying. I will be equipping my
staff team with far more creative freedoms in prod, and much more
convenient tools at their disposal. I will continue to be owner.
I am not selling or transferring – ever.
Until then, I’m working hard on adding stuff I’ve had queued for a while.
stay tuned
-frytt